This chapter introduces and discusses three digital tools that have proven to be good practice examples for its use in education and training in youth work.
The selection criteria are based on functionality for educational practice, didactic potential, and the previously outlined quality indicators.

Additional tools can be found as tabular appendix at the end this document.
It gives an overview of various categories of digital tools (e.g., survey tools, quiz tools, blogging tools, etc.) and includes a brief description of the categories and exemplary didactic uses and possibilities.

The tools described show their current state as of the date they were described.

"What we need now is customized learning pathways such as digital tools where you can design personalized learning pathways, allowing participants to follow self-paced, structured paths based on their needs and interests"
Trainer
Kids in Action

Actionbound

BRIEF INTRODUCTION

Actionbound is used for creating and participating in digital scavenger hunts, quizzes, and educational games. Users can design location-based learning experiences that can be used for educational purposes, team-building, or community engagement.


Launch Year: 2014 Developer/Provider: Actionbound GmbH, a German-based company

COSTS

Free version with limited features and functionalities.

Paid subscription plans that provide access to additional features, such as advanced analytics, enhanced design options, and premium support.

HOMEPAGE & SECURITY

www.actionbound.com

GDPR-compliant: Ensures the privacy of user data in compliance with European data protection regulations.

ALTERNATIVES

GooseChase: A platform for creating customizable scavenger hunts with real-time tracking.

Scavify: An app that enables users to create scavenger hunts that include tasks like photos and check-ins.

Kahoot!: A game-based learning platform for creating quizzes

TECHNICAL FEATURES​

Browser-based. Compatible with desktop, tablet, and mobile devices.


Integrates multimedia elements such as images, videos, and audio. Supports GPS functionality for location-based challenges. Boards can be exported for offline use or documentation.

SUPPORT

Customer support is available through email and an active user community that shares tips and resources

INCLUSION & ACCESSIBILITY

The user interface is straightforward and easy to use for people on different technical skills levels.


Its mobile app allows participants to engage with content on the go. The platform supports collaborative learning by enabling group participation in challenges and activities.

DIDACTICAL & METHODOLOGICAL FEATURES

Create and share interactive scavenger hunts, quizzes, and educational games. Supports both synchronous and asynchronous learning, making it suitable for various educational settings.

Includes tools for tracking participant progress, providing feedback, and analyzing engagement metrics.

BRIEF INTRODUCTION

Plickers is an interactive tool designed to quickly collect real-time responses from learners without requiring any devices on their part. Trainers use printed QR codes for learners to respond, while a mobile app scans the answers, enabling immediate feedback.

Launch Year: 2013 Developer/Provider: Plickers Inc.

COSTS

Free basic version available

Plickers Plus subscription offers additional features such as advanced reporting and more storage options.

HOMEPAGE & SECURITY

get.plickers.com

Although Plickers complies with FERPA (the Family Educational Rights and Privacy Act) it is not GDPR conform. It can only be used in compliance with the GDPR under cetain conditions, it is advisabel in educational work to avoid using personal data.

ALTERNATIVES

Kahoot!: Gamified quizzes and assessments

Socrative: Real-time quiz tool for assessments

Quizizz: Multiplayer quiz game with customization options

TECHNICAL FEATURES​

Mobile Apps: iOS and Android (trainer’s smartphone or tablet required to scan learners responses)

Web: Plickers website for setting up classes and viewing reports Plickers integrates with platforms like Google Classroom for class rosters and reporting.

SUPPORT

Community forums for educators

Email support available

INCLUSION & ACCESSIBILITY

Enhances learners engagement by allowing learners to participate anonymously and without using a device.

Easy to use for both trainers and learners. Trainers need minimal training to get started, and learners simply hold up Plickers cards to participate.

Scalable to fit various class sizes.

DIDACTICAL & METHODOLOGICAL FEATURES

Trainer can do quick anonymous surveys among their learners. These can range from feedback to deciding which topic to deal with next.

Supports formative assessment in both synchronous and asynchronous learning environments. Ideal for in-class participation, quick checks for understanding, and even group projects or discussions.

BRIEF INTRODUCTION

LamaPoll is an online survey tool designed for creating, distributing, and analyzing surveys. It allows users to design questionnaires, gather responses, and generate reports to assess data and feedback.


Launch Year: 2006 Developer/Provider: LamaPoll GmbH, based in Germany

COSTS

Free for learners under the learners license (limited features) Subscription-based for businesses and institutions with scalable pricing options based on features

HOMEPAGE & SECURITY

www.lamapoll.de

Strong focus on GDPR-compliance and data privacy, with servers located in Germany, ensuring strict adherence to European data protection laws.

ALTERNATIVES

Google Forms: Free, basic survey and quiz tool

SurveyMonkey: Popular for creating online surveys with advanced reporting features

Typeform: Known for its user-friendly interface and visually appealing survey forms

TECHNICAL FEATURES​

Browser-based platform Works on both desktop and mobile devices LamaPoll integrates with email clients for survey distribution and integrates into external systems such as Learning Management Systems Export Options: Survey data can be exported to various formats (Excel, CSV, PDF) for detailed analysis

SUPPORT

Customer support available for premium users, including email and phone support
Free access to help documentation for learnerss under the learners license

INCLUSION & ACCESSIBILITY

Offers a clean, user-friendly interface that is intuitive for users with different technical skill levels.

Offers customizable surveys, from simple forms to complex questionnaires with branching logic and advanced question types. Allows surveys to be distributed in multiple languages

DIDACTICAL & METHODOLOGICAL FEATURES

Users can design surveys with various question types (e.g., multiple choice, rating scales, text responses)

Can be used to collect learner opinions, course evaluations, or conduct academic research.

Can be used for formative assessments through quizzes. The reporting features help analyze learner responses and provide personalized feedback.

MORE TOOLS

SURVEY TOOLS

DESCRIPTION

These tools enable the collection offeedback, request for opinions, orevaluation of learning progress. These tools help learners craft, organize, and present narratives in creative and structured ways.

DIDACTIC POSSIBILITIES

Collecting feedback on lessons or teaching effectiveness

Conducting needs assessments to identify learners interests

Measuring prior knowledge before starting a new topic

Gathering data for research projects or classroom activities

Facilitating peer evaluations for group work

QUIZ TOOLS

DESCRIPTION

These tools help to ask and evaluate learning content in a playful and interactive way.

DIDACTIC POSSIBILITIES

Assessing learners understanding of course material

Creating interactive quizzes for formative assessment

Engaging learners through gamified quizzes for review

Tracking individual and group performance over time

GAMIFICATION TOOLS

DESCRIPTION

These tools integrate playful elements into learning processes to enhance motivation and learning success.

DIDACTIC POSSIBILITIES

Increasing learners motivation through game-like elements

Creating challenges or quests to deepen engagement

Incorporating rewards and badges for achievement

Facilitating collaborative learning through team-based games

MIND MAPPING AND BRAINSTORMING TOOLS

DESCRIPTION

These tools help in the structured collection and visualization of ideas and concepts.

DIDACTIC POSSIBILITIES

Organizing thoughts and ideas visually for projects

Facilitating group brainstorming sessions for collaborative learning

Structuring complex information in an accessible format

Enhancing critical thinking by mapping out relationships

Creating study guides or outlines for essays and reports

Supporting project planning and task management

INTERACTIVE VIDEO EDITING TOOLS

DESCRIPTION

These tools enable the creation ofinter active videos where learners are actively involved or can edit videos themselves.

EXAMPLES

CapCut

Edpuzzle

DIDACTIC POSSIBILITIES

Creating multimedia presentations or digital storytelling projects

Enhancing engagement through interactive video quizzes

Allowing learnerss to edit and produce their own video content

Supporting project-based learning with video documentation

WEBSITE & BLOG TOOLS

DESCRIPTION

These tools allow users to create, design, and manage their own websites or blogs without coding skills.

DIDACTIC POSSIBILITIES

Presentation of learning projects or research findings

Reflection platform for learnerss (blog as a learning diary)

Enhancing writing skills and digital communication

Creating e-portfolios to document learning progress

Collaboration through comments and peer interaction

CHATBOTS AND AI-BASED LEARNING ASSISTANTS

DESCRIPTION

These tools are AI-driven and offer personalized learning assistance and can answer questions.

DIDACTIC POSSIBILITIES

Providing instant support and answers to common questions

 

Facilitating personalized learning experiences based on learners needs

 

Offering tutoring and practice opportunities in various subjects

Supporting language learning through interactive conversation

DISCUSSION FORUMS AND COMMUNITY TOOLS

DESCRIPTION

These tools function as platforms for exchange and discussion between learners and participants.

DIDACTIC POSSIBILITIES

Fostering online discussions around course topics

Encouraging peer-to-peer learning and collaboration

Providing a space for reflective writing and sharing ideas

Allowing for asynchronous participation in discussions

Supporting the development of critical thinking through debate

GRAFIC AND VISUALIZATION TOOLS

DESCRIPTION

These tools are used for visualization and enable to easily create visually appealing content such as infographics, presentations, and posters, using customizable templates and design elements.

DIDACTIC POSSIBILITIES

Enhancing understanding of complex concepts through visual representation

Creating infographics to summarize research findings or project results

Supporting data analysis and interpretation with charts and graphs

Facilitating the visualization of processes or workflows

Encouraging creativity in presentations and project submissions

STORY-TELLING & WRITING TOOLS

DESCRIPTION

These tools help learners craft, organize, and present narratives in creative and structured ways.

EXAMPLES
DIDACTIC POSSIBILITIES

Developing creative writing skills

Organizing ideas and structuring complex narratives

Collaborative storytelling in groups

Enhancing multimedia storytelling with text, images, and audio

Creating digital stories for project-based learning

FEEDBACK TOOLS

DESCRIPTION

Feedback tools allow educators and peers to provide structured, timely, and actionable feedback on assignments, projects, or performance.

DIDACTIC POSSIBILITIES

Providing real-time feedback on learners work

Facilitating peer reviews and collaborative assessment

Tracking progress and areas for improvement

Encouraging self-reflection through feedback loops

JOURNALING TOOLS

DESCRIPTION

These tools offer digital platforms for users to regularly document thoughts, reflections, and experiences.

EXAMPLES

Penzu

DIDACTIC POSSIBILITIES

Creating reflective learning diaries for project work

Encouraging self-reflection on learning progress

Tracking personal or academic goals over time

Promoting daily writing habits and discipline

(COLLBORATIVE) TEXT-EDITOR TOOLS

DESCRIPTION

These tools enable (multiple) users to work together in real-time on documents, allowing for seamless editing, commenting, and sharing.

DIDACTIC POSSIBILITIES

Collaborative writing projects or group assignments

Peer editing and real-time feedback

Co-creation of study materials or summaries

Jointly brainstorming ideas or organizing research

WEB CONFERENCING AND COLLABORATION TOOLS

DESCRIPTION

These Tools facilitate virtual training sessions, webinars, or interactive workshops.

DIDACTIC POSSIBILITIES

Live online training

Tool

Interactive group work

Virtual breakout sessions

Screen sharing

LEARNING MANAGEMENT SYSTEMS (LMS)

DESCRIPTION

These tools are LMS platforms which offer the management, distribution, and tracking of training materials and courses.

DIDACTIC POSSIBILITIES

Management of training

Supply of materials

Tracking progress and certificates

Central storage of content

E-LEARNING AUTHORING TOOLS

DESCRIPTION

These tools are for creating interactive learning content such as courses, videos, or simulations.

DIDACTIC POSSIBILITIES

Creation of training modules

Interactive learning videos and simulations